Monday, May 17, 2010

CAPS LOCK IS CRUISE CONTROL FOR COOL


Am I the only one who's thoroughly amused with this card's name? Seems like you're meant to yell it upon activation...

Anyway, this is a fairly underrated card so far, at least in TCGland. I can't really blame anyone for that - giving up your battle phase hurts a lot with a theme as aggressive as Infernity. Even so, I think there's a lot of potential merit to a "Monster Reborn" and "Dark Hole" hybrid that can be used in threes. Maybe not today, maybe not tomorrow, maybe not until several formats from now, but "ZERO-MAX" is definitely worth a second look due to its raw, unadulterated power.

Ruling Corner

The effect of "ZERO-MAX" targets the "Infernity" monster in your Graveyard.

"Stardust Dragon," etc. cannot negate "ZERO-MAX" because it is uncertain whether or not it will destroy cards.

"ZERO-MAX" cannot be activated from your hand. It must be Set, then activated while you have no cards in your hand.

"ZERO-MAX" destroys monsters after it Special Summons your "Infernity" monster. "Torrential Tribute," etc. cannot be activated because the last event was not a monster being summoned. This is true even if no monsters are destroyed.

You use the current ATK of the Special Summoned monster when destroying monsters.

"ZERO-MAX" can be activated as long as you have at least 1 free monster card zone, even if there are no monsters on the field.

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